AI Insights · Timothy · April 2023
Top 5 Co-op Games Performance in Switzerland in Q1 2023
Discover the performance trends of the top 5 co-op games in Switzerland during the first quarter of 2023, including weekly downloads, revenue, and active users.
During the first quarter of 2023, the leading co-op games in Switzerland displayed a variety of performance trends across downloads, revenue, and active users. Below, we delve into the specifics for each of these top-performing games.
Roblox from Roblox Corporation saw a notable decrease in weekly revenue, starting from approximately $354K at the end of December and dropping to around $124K by the end of March. Weekly downloads also showed a downward trend, beginning at 8K in late December and ending at roughly 4.8K in the last week of March. Active users fluctuated but generally remained stable, averaging around 250K throughout the quarter.
Clash of Clans by Supercell experienced significant variations in weekly revenue, peaking at about $288K in late December and seeing a low of $93K in mid-March. Downloads decreased gradually from 2.2K in late December to 1.5K by the end of March. Active users showed a slight decline, starting at approximately 214K and closing the quarter at around 199K.
Township from Playrix recorded an increase in weekly revenue, beginning at $84K in late December and peaking at around $151K by late January, before settling at approximately $131K by the end of March. Weekly downloads dropped significantly from 5.3K in late December to about 1.5K in the final week of March. Active user numbers also saw a decrease, starting at 37.5K and ending the quarter at roughly 31.8K.
State of Survival: Zombie War by FunPlus International AG had relatively stable weekly revenue, fluctuating between $87K and $125K throughout the quarter. Downloads consistently remained below 500 per week, ending at around 296 in the last week of March. Active users showed a declining trend from 6.4K in late December to approximately 4.5K by the end of March.
Pokémon GO from Niantic, Inc. exhibited notable revenue spikes, particularly in late February when it reached approximately $304K. Weekly downloads saw a peak of 2.8K in mid-February, ending the quarter at around 1.1K. Active users remained relatively stable, averaging around 78K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.